Mastery of the modern battlefield requires a hybrid approach of technology and magic, and no combat specialist epitomizes this approach better than the Mech Pilot.
Mech Pilot Spells
At 3rd level, you always have the following spells prepared. These spells count as artificer spells for you but don’t count against the number of artificer spells you prepare:
Artificer Level | Spells |
---|---|
3rd | Magic Missile, Shield |
5th | Gust of Wind, Shatter |
9th | Lightning Bolt, Thunder Step |
13th | Fire Shield, Storm Sphere |
17th | Steel Wind Strike, Teleportation Circle |
Battle Mech
At 3rd level, you gain the ability to create a battle mech, a suit of enchanted medium armor. It can be infused with one of your artificer infusions. While wearing it, you gain the following benefits:
- Use Intelligence for Attack and Damage Rolls: You can use your Intelligence modifier instead of Strength or Dexterity for attack and damage rolls.
- Size Increase: You count as one size larger for determining your carrying capacity and the weight you can push, drag, or lift.
- Martial Weapon Proficiency: You gain proficiency with martial weapons.
The armor is powered by your magic. Any other creature that wears it cannot benefit from its effects, and their movement speed becomes 0.
Tactical Assault Array
At 3rd level, you can adjust your battle mech to different modes. Choose one of the following:
- Hellion: Specializes in long-range destruction with heavy weapons.
- Valkyrie: Excels in mobility and skirmishing.
- Titan: Focuses on close combat with ironclad defense.
Mode-Specific Features
Mode | Armor Class | Features |
---|---|---|
Hellion | 12 + Dex | Ignore disadvantage on ranged weapon attacks, Bombardment stance |
Valkyrie | 14 + Dex (max 2) | Dash or Disengage as a bonus action, Jump spell effects |
Titan | 16 | Ignore two-handed property on melee weapons, increased hit points |
More features are unlocked at higher levels, such as Extra Attack, Overdrive, and Air Supremacy at 15th level.
Overdrive (9th Level)
As an action, you can activate Overdrive based on your mech's mode:
- Hellion: Gain advantage on ranged weapon attacks for 1 minute.
- Valkyrie: Cast Haste on yourself without concentration.
- Titan: Cast Enlarge/Reduce on yourself and gain temporary hit points.
Once you’ve used this feature, you cannot use it again until you finish a long rest.
Air Supremacy (15th Level)
At 15th level, you gain a flying speed equal to your walking speed while in your battle mech. Additional benefits are granted based on your mode.