Medium swarm of tiny celestials/fey/fiends, neutral

STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 16 (+3) 10 (+0) 12 (+1) 14 (+2)

Features

Swarm:
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain hit points or gain temporary hit points.

Actions

Bite (Swarm):
Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 18 (4d6 + 3) piercing damage, or 9 (2d6 + 3) piercing damage if the swarm has half of its hit points or fewer.

Buzzing Agitation (Recharge 5-6):
The swarm buzzes loudly around a creature it shares a space with. That creature must succeed on a DC 13 Wisdom saving throw or be stunned until the end of its next turn.

Swarm Surge:
As a bonus action, the swarm can move up to half its flying speed without provoking opportunity attacks.